Touchstones: Difference between revisions

From Oberon_wiki
No edit summary
No edit summary
Line 2: Line 2:




When activated by a member of the Djinn, up to seven humanoids that are simultaneously touching the item are (almost) instantly transported to the other linked crystal or rock. Such travel is one-way and so these "touchstones" are often called either "dispatchers" or "receivers" based on their function.
When activated by a member of the Djinn, up to seven medium-sized humanoids (plus up to one mount each) that are simultaneously touching the item are quickly transported to the other linked crystal or rock. Such travel is one-way and so these "touchstones" are often called either "dispatchers" or "receivers" based on their function.




The Touchstone network in the Empire is a relatively new innovation, established after the Magi of [[Gebbezra]] set up a mutal defence and trade treaty with the Empire in 1206IC. At present there is one "dispatcher" and one "receiver" touchstone at each of these locations:
The Touchstone network in the Empire is a relatively new innovation, established after the Nightingale's Eye (a group of Magi based in [[Alea'Zhim]]) set up a mutual defence and trade treaty with the Empire in 126IC. At present there is one "dispatcher" and one "receiver" touchstone at each of these locations:
 


*Anstruth ([[Academia]])
*Anstruth ([[Academia]])
*Zakharr ([[Alea'Zhim]])
*Almanae ([[Erganth]])
*Almanae ([[Erganth]])
*Cauldron ([[Forgelands]])
*Isirpa ([[Chundria]])
*Isirpa ([[Chundria]])
*Laiscol ([[Lichenburg]])
*Cinnibar ([[Dominus]])
*Specularum ([[Karameizanté]])
*Merebia ([[Dominus]])
*Toratium ([[Thorast]])
*Specularum ([[Dominus]])
*Tul-Verbost ([[Byzantrium]])
*Broogen ([[Thorast]])
*Zakharr ([[Gebbezra]])
*Hammer Hold ([[Thorast]])
 
*Nirvem ([[Thorast]])


All of these link to dispatcher/receiver touchstones in Cinnibar, the Imperial capitol in [[Dominus]]. Hence, if someone wanted to travel from Isirpa to Zakharr then they would need to use a dispatcher to Dominus first and then a second dispatcher to Gebbezra.




Access to these touchstones is given to the public, and although the high cost of travel (usually about a centari) places this outside of the means of most people, it is now a vital asset to merchants and adventurers.
Access to these touchstones is given to the public via a franchise known as "Teleport Hut", and although the high cost of travel (usually about 10 centari) places this outside of the means of most people, it is now a vital asset to merchants and adventurers.




Note: although travel seems instanaeneous to the traveller, there is a travel time of a few hours between the touchstones. So if someone was to take a dispatcher to Dominus and then immediately return to their start point they would find most of the day had passed.
Note: although travel seems instantaneous to the traveller, there is a travel time of a few hours between the touchstones. So if someone was to take a dispatcher to Dominus and then immediately return to their start point they would find most of the day had passed.

Revision as of 13:41, 7 April 2020

A Touchstone is a large (2m tall) piece of crystal or rock that is "linked" to a similar artefact at a remote location.


When activated by a member of the Djinn, up to seven medium-sized humanoids (plus up to one mount each) that are simultaneously touching the item are quickly transported to the other linked crystal or rock. Such travel is one-way and so these "touchstones" are often called either "dispatchers" or "receivers" based on their function.


The Touchstone network in the Empire is a relatively new innovation, established after the Nightingale's Eye (a group of Magi based in Alea'Zhim) set up a mutual defence and trade treaty with the Empire in 126IC. At present there is one "dispatcher" and one "receiver" touchstone at each of these locations:



Access to these touchstones is given to the public via a franchise known as "Teleport Hut", and although the high cost of travel (usually about 10 centari) places this outside of the means of most people, it is now a vital asset to merchants and adventurers.


Note: although travel seems instantaneous to the traveller, there is a travel time of a few hours between the touchstones. So if someone was to take a dispatcher to Dominus and then immediately return to their start point they would find most of the day had passed.