Familiars: Difference between revisions
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A '''Familiar''' is a type of quasi-divine creature, aligned with a deity. They fall in the category of [[Divinity Hierarchy|Divine Vassals]] although many also act as [[Proxies]] if they are affiliated to a patron divine power. | A '''Familiar''' is a type of quasi-divine creature, aligned with a deity. They fall in the category of [[Divinity Hierarchy|Divine Vassals]] although many also act as [[Proxies]] if they are affiliated to a patron divine power. | ||
==Appearance== | |||
Familiars can appear in any insect, bird, reptile, mammal, or amphibian form native to the plane of the master they are sent to serve on behalf of their deity. In rare instances they can also take on the form of an elemental force, such as fire, water, smoke, ice, etc. | |||
All familiars have a "true" form that they revert to on their home plane. | |||
==Humanoid Familiars== | |||
Some special type of familiars are also able to take on the shape of a small humanoid figure. Notable familiars of this kind are [[Imps]], [[Quasits]], [[Baltir]] and the like. | |||
==Purpose== | |||
All familiars have a specific purpose, which is to provide aid and advice to the servant of the Deity to which they are assigned. It is this purpose that makes an "Imp", for example, a "familiar". Imps, Quasits and the like can exist on their home plane ''without'' being familiars - in those cases they are merely denizens of that plane without specific purpose. |
Revision as of 14:17, 12 October 2024
A Familiar is a type of quasi-divine creature, aligned with a deity. They fall in the category of Divine Vassals although many also act as Proxies if they are affiliated to a patron divine power.
Appearance
Familiars can appear in any insect, bird, reptile, mammal, or amphibian form native to the plane of the master they are sent to serve on behalf of their deity. In rare instances they can also take on the form of an elemental force, such as fire, water, smoke, ice, etc.
All familiars have a "true" form that they revert to on their home plane.
Humanoid Familiars
Some special type of familiars are also able to take on the shape of a small humanoid figure. Notable familiars of this kind are Imps, Quasits, Baltir and the like.
Purpose
All familiars have a specific purpose, which is to provide aid and advice to the servant of the Deity to which they are assigned. It is this purpose that makes an "Imp", for example, a "familiar". Imps, Quasits and the like can exist on their home plane without being familiars - in those cases they are merely denizens of that plane without specific purpose.