Humans: Difference between revisions

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By far the most common humanoid type on Terearth is “human” and it is this race that forms the basis of the Merebian Empire and many of the other lands on the planet.  
By far the most common humanoid type on Oberon is “human” and it is this race that forms the basis of the Merebian Empire.  


Humans are a recent addition to the races of Oberon: both the [[Elves]] and [[Dwarves]] recount separately that Humans first appeared about 6,000 years and rapidly spread to every corner of the world.


One of the many reasons that the human race has been so successful on Terearth is the shear diversity of human types and their capability to swiftly adapt to their environment.  
The Dwarves claim that Humans appeared out of a volcano, armed with weapons of steel, whilst the Elves claim that Humans descended from the sky, bring with them strange magic. Neither of these tales seems particularly likely but seems to fit into the idea that he emergence and success of Humans on the world was a rapid event that took the longer-lived races by surprise.


Additionally, the lack of ‘half-breeds’, so prevalent on most D&D worlds, ensures that humankind, as a race, has never been “diluted” by other races.
Despite this there is significant cultural diversity amongst humans. The human civilisation of Erganth is very different to that of Ale’Zhim and players of human characters are encouraged to choose a nation of origin when fleshing out their background. 


On the flip side, one of the many reasons why humans are (in the eyes of the other races) continually at war with themselves is that the human race forms sharp cultural barriers based on geography, resulting in humans having many different languages and customs.




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The humans of Terearth are physically compatible with most other medium-sized mammalian humanoids. However, humans are a distinct race and cannot impregnate (or be impregnated) by members of other races. This ensures that humankind, as a race, has never been “diluted” by other races. This doesn't stop many people claiming to have ancestors of other races though.

Revision as of 13:38, 24 September 2017

By far the most common humanoid type on Oberon is “human” and it is this race that forms the basis of the Merebian Empire.

Humans are a recent addition to the races of Oberon: both the Elves and Dwarves recount separately that Humans first appeared about 6,000 years and rapidly spread to every corner of the world.

The Dwarves claim that Humans appeared out of a volcano, armed with weapons of steel, whilst the Elves claim that Humans descended from the sky, bring with them strange magic. Neither of these tales seems particularly likely but seems to fit into the idea that he emergence and success of Humans on the world was a rapid event that took the longer-lived races by surprise.

Additionally, the lack of ‘half-breeds’, so prevalent on most D&D worlds, ensures that humankind, as a race, has never been “diluted” by other races.

Despite this there is significant cultural diversity amongst humans. The human civilisation of Erganth is very different to that of Ale’Zhim and players of human characters are encouraged to choose a nation of origin when fleshing out their background.


The countries where humans are the dominant humanoid race are listed below:

Imperial Countries
Academia Chundria
Dominus Erganth
Karameizanté Lichenburg
Thorast
Non-Imperial Countries
Gebbezra Gryphos
Kalevala Lucienia